Apparel Graphics Designer II, Quick-to-Market
- Compensation
- Not disclosed
- Location
- Baltimore, MD, US, 21230
- Work setup
- Hybrid
- Seniority
- Not specified
- Employment
- Not specified
- Experience
- 3+ years
- Category
- Design
- Posted
Skills
Must have
- Bachelor's degree with typically 5 years of relevant experience or Master's degree with typically 3 years of relevant experience or typically 9 years of relevant work experience without degree.
- Experience in Apparel, Graphic or Industrial Design.
- Advanced knowledge of Adobe Creative Suite - Illustrator and Photoshop.
- Passion every day to design compelling and cutting-edge product.
- Ability to understand construction and materials; preferably versed in manufacturing techniques.
- Ability to express concepts and ideas through sketching.
- Basic knowledge of screen-printing, trim design, and apparel construction
Full description
Values & Innovation
At Under Armour, we are committed to empowering those who strive for more, and the company's values - Act Sustainably, Celebrate the Wins, Fight on Together, Love Athletes and Stand for Equality - serve as both a roadmap for our teams and the qualities expected of every teammate.
Our Values define and unite us, the beliefs that are the red thread that connects everyone at Under Armour. Our values are rallying cries, reminding us why we're here, and fueling everything we do.
Our pursuit of better begins with innovation and with our team's mission of being the best. With us, you get the freedom to go further - no matter your role. That means developing, delivering, and selling the state-of-the-art products and digital tools that make top performers even better.
If you are a current Under Armour teammate, apply to this position on the Internal Career Site Here.
Purpose of RoleDESIGNER 2- GRAPHICS
The Apparel Graphics Designer II, Quick-to-Market plays a key role in bringing critical Under Armour stories to life, conceptually and visually on Apparel. Working closely with Design leadership, this role will ensure all projects are facilitated from creative development (ideation/story building) through to final execution (tech packs/production).
Your Impact
- Work collaboratively with the Design leadership and respective team members to produce brand relevant Apparel graphics and trims that reflect Under Armour’s DNA and standards
- Gather, prepare, and present conceptual ideas.
- Demonstrate flexibility/adaptability, organizational skills and the ability to multi-task.
- Build and manage tech packs.
- Provide design support for the greater design team as needed beyond that of ones assigned projects and categories.
- Be dialed into graphic and apparel trends, art, and sport culture.
Qualifications
- Bachelor's degree with typically 5 years of relevant experience or Master's degree with typically 3 years of relevant experience or typically 9 years of relevant work experience without degree.
- Experience in Apparel, Graphic or Industrial Design.
- Advanced knowledge of Adobe Creative Suite - Illustrator and Photoshop.
- Passion every day to design compelling and cutting-edge product.
- Ability to understand construction and materials; preferably versed in manufacturing techniques.
- Ability to express concepts and ideas through sketching.
- Basic knowledge of screen-printing, trim design, and apparel construction