GPU Software Engineering Intern
- Compensation
- Not disclosed
- Location
- Poland, Gdansk
- Work setup
- Hybrid
- Seniority
- Intern
- Employment
- Internship
- Experience
- 1+ years
- Category
- Software engineering
- Posted
Skills
Must have
- You should be pursuing your second, third or fourth year of study in progress (able to maintain student status for at least 1 year). No professional experience is required.
- Minimum requirements
- - Working knowledge of Python - Knowledge of Windows and/or Linux operating systems - Desire and ability to learn quickly - Good verbal and written communication skills in English Nice to have
- - Practical knowledge of C++ - Experience with 3D graphics or GPGPU pipelines and API standards: Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, OpenCL, CUDA etc.
- We invite you to explore this opportunity to grow your skills, collaborate with innovative teams, and contribute to impactful projects in a supportive and dynamic environment. Apply now to begin your
Full description
Job Details:
Job Description:
Do you want to join a team that creates technologies pushing the boundaries of innovation in GPU compiler? Is how you work as important to you as what you do? We keep looking for better and more convenient ways of working, so that our work has the biggest impact. This is a marathon, not a sprint: keeping our team members energized and enjoying their work is a must.
We are looking for a GPUSoftware Engineering student who is eager to learn new things and new ways of working. You will work on the newest Intel graphics technologies, developing tools for shader compiler validation and debug.
What you will do:
- Develop new features and tools in Python
- Help enable upcoming Intel GPUs, often before the silicon is available
- Write unit tests and take part in code reviews and CI
- Propose and build improvements to our tools and ways of working
You will have a dedicated mentor who will help you understand our working environment and develop needed skills.
Qualifications:
You should be pursuing your second, third or fourth year of study in progress (able to maintain student status for at least 1 year). No professional experience is required.
Minimum requirements
- Working knowledge of Python
- Knowledge of Windows and/or Linux operating systems
- Desire and ability to learn quickly
- Good verbal and written communication skills in English
Nice to have
- Practical knowledge of C++
- Experience with 3D graphics or GPGPU pipelines and API standards: Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, OpenCL, CUDA etc.
We invite you to explore this opportunity to grow your skills, collaborate with innovative teams, and contribute to impactful projects in a supportive and dynamic environment. Apply now to begin your journey with Intel.
Job Type:
Student / Intern
Shift:
Shift 1 (Poland)
Primary Location:
Poland, Gdansk
Additional Locations:
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
##