Head of Product Design
Head of Product Design leading Betsson's Gaming design function: mentoring and managing the design team, owning UX/UI and visual content governance across casino, poker and gamification products, while staying hands-on. Core tools include Figma (preferred), Sketch and Adobe XD.
- Compensation
- Not disclosed
- Location
- Malta
- Work setup
- Not specified
- Seniority
- C level
- Employment
- Not specified
- Experience
- 5+ years
- Category
- Design
- Posted
Skills
Must have
- 5+ years of product design experience for web products on desktop and mobile, covering responsive and adaptive design
- Portfolio showcasing design work, thought process, and problem-solving skills
- Experience leading and building a high performing design team
- Experience with industry standard design software such as Figma, Sketch and/or Adobe XD
- Validated expertise in usability, analytics, user testing, information architecture, user journey mapping/optimisation, content strategy, and prototyping
- Experience working with a design system or pattern design library
Nice to have
- Figma experience
- Relevant academic degree or qualifications
Full description
The Design function for the Gaming vertical (including Games of Chance, Poker, and Gamification) for product design direction and ownership of gaming-specific visual content governance.
The Wow
As the Head of Product Design, you will form part of the senior leadership team in the product organization, being responsible for the Gaming Design function. Your goal will be to enable and support the Gaming product teams in creating products and experiences that will delight our customers, with the authority to set design standards and solutions for others to follow. Moreover, you will be expected to be a key contributor on key Gaming product initiatives and inspire the rest of the organization in building great products and experiences. You will also hold ownership for the governance of gaming-specific visual content quality, including where execution is carried out by other teams. Although this is a management role, you will still be expected to be a hands-on member of the team.
A taster of what you will be involved with:
- Lead, mentor and inspire your team, fostering a culture of high performance, collaboration and innovation.
- Lead the design team for a product domain, taking overall accountability for their performance and the quality of their work.
- Develop a deep understanding of our customers, internal users, and products, both within yourself and within the team.
- Ensure the structure of your team is well-defined and optimized for its purpose.
- Organize and oversee the work of the team in alignment with the product roadmap and goals.
- Provide recommendations and support to foster, grow and retain UX talent across the organization.
- Work closely with Research, Insights, and Data to make evidence-based design decisions.
- Own the implementation of the area’s UX/UI, maintaining excellence and consistency across the products and content.
- Own and govern products-specific imagery and content quality, defining review and approval processes, so that assets produced by other teams (e.g. game studio materials, suppliers, marketing) meet brand and product standards before release.
- Collaborate closely with the Branding team to ensure content aligns with the product strategy.
- Be responsible for the information architecture of our products.
- Own design for the Backoffice tools built to help maintain and operate our product offering.
- Work closely with Product Management to enable and influence the products’ development roadmaps.
- Take an active role on complex and strategic initiatives, providing expert guidance and support from a product design perspective.