Melbourne – QA Analyst II
On-site QA Analyst II at Big Ant Studios' Melbourne studio, owning feature testing on its AFL, Rugby League, Cricket and Tennis console/PC sports titles. Day to day: writing test plans and cases, exploratory testing, root-causing hard-to-reproduce bugs, running TRC/XR compliance checks, and coaching junior testers.
- Compensation
- Not disclosed
- Location
- Melbourne VIC
- Work setup
- Onsite
- Seniority
- Middle
- Employment
- Not specified
- Experience
- 2+ years
- Category
- Qa
- Posted
Skills
Must have
- Working rights in Australia (no visa sponsorship available)
- Minimum 2 years working experience in games QA or software testing
- Experience writing test cases and updating test checklists
- Experience testing on PlayStation, Xbox, Nintendo and PC devkits
- Working knowledge of TRC/XR requirements and experience running compliance passes
- Ability to read crash logs and identify error codes and failing assets
- Experience with bug tracking and source control tools such as Hansoft, Jira and Git
- Clear, concise bug reports that need no correction
- Passionate about playing and making games
- Attention to detail
- Ability to anticipate and resolve problems
- Flexibility in organising work
- Ability to work as part of a team
- Ability to adapt to change
- Ability to quickly learn to use new tools
- Strong verbal and written communication skills
Nice to have
- Experience on the current generation of consoles (PS5, Xbox Series X|S, Nintendo Switch 2)
- Experience with scripting languages (Lua, Python)
- Experience on sports titles or online multiplayer testing
- Experience reviewing design documents before production
Full description
*Please note that you will need to have working rights in Australia. At this stage, we cannot sponsor a working visa. This is an in-person, on-location, in-studio position.*
Big Ant Studios are looking for a highly talented and motivated QA Analyst II to play a key role in our Quality Assurance team.
Join us in making some of console and PC’s biggest sports titles from our centrally located Melbourne studio. You will own the testing of whole features on our AFL, Rugby League, Cricket and Tennis titles, track down the hard-to-find bugs and help raise the quality of the team’s work.
The job:
- Writing complete feature test plans and test cases directly from design specifications
- Exploratory testing of new and existing features to uncover edge cases and conditional bugs
- Tracking down the root trigger for intermittent and hard-to-reproduce bugs
- Reading crash logs, call stacks and crash dumps using console target managers
- Running pre-certification checks on release candidate builds against TRC/XR requirements
- Reviewing the team’s tickets for quality and running feature-level bug triage
- Coaching Associate and Junior testers on bug report quality and logging
- Taking on Feature Owner responsibilities on a title, such as test plans for a specific mode
You:
- Minimum 2 years working experience in games QA or software testing
- Experience writing test cases and updating test checklists
- Experience testing on PlayStation, Xbox, Nintendo and PC devkits
- Working knowledge of TRC/XR requirements and experience running compliance passes
- Ability to read crash logs and identify error codes and failing assets
- Experience with bug tracking and source control tools such as Hansoft, Jira and Git Clear, concise bug reports that need no correction
- Passionate about playing and making games
- Attention to detail
- Ability to anticipate and resolve problems
- Flexibility in organising work
- Ability to work as part of a team
- Ability to adapt to change
- Ability to quickly learn to use new tools
- Strong verbal and written communication skills
Bonus points:
- Experience on the current generation of consoles (PS5, Xbox Series X|S, Nintendo Switch 2)
- Experience with scripting languages (Lua, Python)