UserWise Services
Principal Server Engineer
- Compensation
- Not disclosed
- Location
- Hungary
- Work setup
- Remote
- Seniority
- Principal
- Employment
- Not specified
- Experience
- 8+ years
- Category
- Hospitality
- Posted
Skills
Must have
- Deep Go & Python expertise: language internals, execution models, and performance tuning (goroutine management, GC tuning, zero-allocation techniques)
- Strong PostgreSQL fluency: scalable schema design, query plan analysis, index strategy optimization, with real examples of resolving bottlenecks via data layout or query architecture changes (experien
- Proven experience scaling systems supporting 350k+ DAU, with a horizontal-scaling-first philosophy (efficient serialization/deserialization via Protobuf/MsgPack, reduced lock contention)
- Hands-on profiling experience: identifying and resolving memory leaks, CPU spikes, and deadlocks
- At least 2 concrete examples of complex production performance issues or outages, including root cause analysis and resolution methodology
- At least 2 released production projects as a core backend engineer handling live traffic
Nice to have
- CI/CD and DevOps experience (GitHub Actions, GitLab CI) plus monitoring/alerting (Prometheus, Datadog)
- Strong grasp of networking protocols — WebSockets, gRPC/HTTP2, UDP/TCP tuning for low-latency real-time systems
Full description
About the Role
We're looking for a Principal Server Engineer to own the backend systems powering our live games - services currently supporting 1M+ DAU. You'll be responsible for performance, scalability, and reliability at the core of our infrastructure, working closely with the engineering team on everything from schema design to incident response.
Experience: 8+ years
Nice to Have
- CI/CD and DevOps experience (GitHub Actions, GitLab CI) plus monitoring/alerting (Prometheus, Datadog)
- Strong grasp of networking protocols — WebSockets, gRPC/HTTP2, UDP/TCP tuning for low-latency real-time systems
Requirements
Responsibilities
- Design, build, and maintain Go/Python backend services for live, high-traffic game titles, including server-authoritative logic and runtime modules on Nakama
- Extend and operate Nakama (Heroic Labs) for core game services: authentication, matchmaking, leaderboards, storage, RPCs, and realtime multiplayer
- Own database schema design and query performance across PostgreSQL systems, including Nakama's storage layer
- Drive horizontal scaling strategy (Nakama clustering, stateless services), optimizing CPU/memory footprint and reducing lock contention over vertical scaling
- Profile and resolve memory leaks, CPU spikes, and deadlocks in production
- Lead root-cause investigations for performance issues and outages, from detection through resolution
- Architect and maintain in-memory caching/state layers (Redis/KeyDB/Memcached)
- Design and run load tests against Nakama and supporting services to surface breaking points ahead of release
Requirements
Crucial
- Deep Go & Python expertise: language internals, execution models, and performance tuning (goroutine management, GC tuning, zero-allocation techniques)
- Strong PostgreSQL fluency: scalable schema design, query plan analysis, index strategy optimization, with real examples of resolving bottlenecks via data layout or query architecture changes (experience with Nakama's storage layer or CockroachDB a plus)
- Proven experience scaling systems supporting 350k+ DAU, with a horizontal-scaling-first philosophy (efficient serialization/deserialization via Protobuf/MsgPack, reduced lock contention)
- Hands-on profiling experience: identifying and resolving memory leaks, CPU spikes, and deadlocks
- At least 2 concrete examples of complex production performance issues or outages, including root cause analysis and resolution methodology
- At least 2 released production projects as a core backend engineer handling live traffic
Important
- Practical experience with Nakama (Heroic Labs): custom Go runtime modules (Lua/TypeScript a plus), matchmaker, storage engine, realtime sockets, and running Nakama clusters in production