Product Designer (UI/UX)
MindFi is hiring a Product Designer (UI/UX) to shape the mobile and web apps of its mental health platform: running product discovery, user research and usability testing, and designing wireframes, flows and high-fidelity Figma prototypes with product managers and developers. Seeks 3-5 years of product-company mobile design experience and interest in mental health.
- Compensation
- Not disclosed
- Location
- Not listed
- Work setup
- Hybrid
- Seniority
- Not specified
- Employment
- Not specified
- Experience
- 3+ years
- Category
- Design
- Posted
Skills
Must have
- 3-5 years of experience designing interactive mobile app experiences at product-driven companies (not design agencies)
- Adept in UX best practices and foundational interaction design principles
- Design portfolio demonstrating UI work with modern design principles for web and/or mobile
- Passion or active interest in the mental health or therapy space and knowledge of current trends
- Ability to clearly articulate ideas and lead teams through brainstorms and workshops
- Keen eye for detail and craftsmanship while being considerate of deadlines and constraints
- Self-motivated, takes initiative, understands that done is better than perfect
- Able to create clean, high-fidelity mockups, flows, and prototypes with ambiguous requirements
Nice to have
- B2B design experience
- Degree in Interactive Media, Industrial Design, Product Development/Management, or related field
Full description
Role Overview
As a Product Designer (UI/UX) at MindFi, you will play a crucial role in shaping the user experience of our platform. You will work closely with cross-functional teams to design intuitive and engaging interfaces that enhance user satisfaction and drive engagement. Your creativity and attention to detail will help us deliver a seamless and impactful user experience.
Key Responsibilities
- Conduct product discovery by learning from customers and users and investigating user experience design requirements for our mobile app and web app
- Design and prototype user interfaces using Figma.
- Collaborate with product managers, developers, and other stakeholders to understand user needs and business goals.
- Conduct user research and usability testing to gather feedback and iterate on designs.
- Create wireframes, storyboards, and user flows to effectively communicate design ideas.
- Designing UI elements and tools such as navigation menus, search boxes, tabs, and widgets for our digital assets
- Testing UI elements such as CTAs, banners, page layouts, page designs, page flows, and target links for landing pages
- Providing advice and guidance on the implementation of UX research methodologies and testing activities in order to analyze and predict user behavior.
- Adhering to style standards on typography and graphic design.
Who You Are
- Have 3-5 years of experience in designing interactive mobile app experiences at product-driven companies, not design agencies. B2B experience will be great.
- Adept in UX best practices and foundational interaction design principles.
- Must have a design portfolio that demonstrates UI work with modern design principles for web and/ or mobile platforms.
- Have a passion or active interest in mental health or therapy space and good knowledge of current trends in this space.
- Ability to clearly articulate ideas and lead teams through brainstorms and workshops.
- A keen eye for detail and craftsmanship while also considerate of deadlines and constraints.
- Self-motivated and takes initiative to be part of the project. Understand that “done is better than perfect”.
- Hands-on designer who is able to create clean, high-fidelity mockups, flows, and prototypes often with ambiguous requirements.
- A degree in Interactive Media, Industrial Design, Product Development / Management, or any related field, is preferred but not required.