Senior Robotics Software Engineer - C++
Senior C++ engineer building the software stack behind sees.ai's unmanned (drone) inspection platform for critical infrastructure such as National Grid. Day to day: developing flight/mission control, autonomy (path planning, obstacle avoidance), pilot interfaces, connectivity, and simulation, plus debugging against real-world field feedback in a hybrid London team.
- Compensation
- Not disclosed
- Location
- London, United Kingdom
- Work setup
- Not specified
- Seniority
- Senior
- Employment
- Contract
- Experience
- Not specified
- Category
- Software engineering
- Posted
Skills
Must have
- Strong experience in modern C++ (production systems)
- Solid understanding of software design, architecture, and debugging complex systems
- Interest in or exposure to robotics / autonomous systems (control systems, sensor fusion, path planning)
- Experience working in Linux environments
- Pragmatic mindset — able to balance speed, reliability, and real-world constraints
Nice to have
- Python (for tooling, testing, or analysis)
- Experience with simulation environments
- Networking or distributed systems knowledge
- Familiarity with CMake or similar build systems
- Experience with robotics, embedded systems, or real-world autonomous platforms
Full description
Senior Robotics Software Engineer C++London EC1V - Hybrid
Build software that powers unmanned systems already deployed in the real world.
At , we’ve developed a system that is already being used to inspect critical national infrastructure — operating in live environments, not simulations.
Now, following a major contract with National Grid and recent investment, we’re scaling that system into a robust, production-ready platform.
We’re looking for a Senior C++ Software Engineer to help take a working system and evolve it into something reliable, scalable, and ready for wider deployment.
The Role
This is a systems-focused engineering role, not a narrow backend position.
You’ll work across the core software stack that powers our unmanned systems — contributing to everything from flight control and mission systems, through to simulation, connectivity, and operator interfaces.
You’ll be working on software that directly impacts how the system behaves in the field, with a short feedback loop between development and real-world use.
This is an environment where:
- Systems are already deployed and used in live operations
- Issues are visible, tangible, and worth solving
- Improvements can be tested and validated quickly
You’ll balance hands-on development and debugging with longer-term architectural thinking as the platform evolves.
What You’ll Be Doing
- Developing and maintaining features across the unmanned systems software stack
- Working on systems including:
- Flight and mission control
- Autonomy algorithms (e.g. path planning, obstacle avoidance)
- Pilot interfaces with 3D visualisation
- Connectivity between drone and control systems
- Simulation and testing environments
- Debugging and improving system behaviour based on real-world operational feedback
- Supporting testing and deployment alongside integration and operations teams
- Writing tests, documentation, and improving system reliability
- Contributing to architecture and technical direction as we scale
What You’ll Bring
- Strong experience in modern C++ (production systems)
- Solid understanding of software design, architecture, and debugging complex systems
- Interest in or exposure to robotics / autonomous systems, such as: