Senior Technical Artist - AI & Creative Automation
- Compensation
- Not disclosed
- Location
- Amman, Amman Governorate, Jordan
- Work setup
- Not specified
- Seniority
- Senior
- Employment
- Not specified
- Experience
- 5+ years
- Category
- Creative
- Posted
Skills
Nice to have
- Experience creating plugins, extensions, or automation for tools such as Photoshop, After Effects, Blender, Maya, Unity, or similar applications.
- Experience with Unity scripting or game-engine pipeline development.
- Experience fine-tuning, adapting, or customizing generative models.
- Experience running GPU-based AI workloads or local/self-hosted models.
- Experience with cloud infrastructure, containers, model serving, queues, or scalable inference systems.
- Experience working in mobile games, live-service games, or high-volume creative production environments.
Full description
We’re looking for a Senior Technical Artist - AI & Creative Automation to help shape how AI is used across our creative production teams.
This role sits at the intersection of art, engineering, AI, and production. It is for someone who can recognize what great creative work looks like and build reliable systems that help teams create, evaluate, refine, and deliver that work at scale.
You’ll design and ship AI-powered tools, agents, automation, and production workflows used across our mobile games. You’ll work closely with artists, designers, animators, developers, and other technical partners to identify high-impact problems, prototype solutions quickly, and turn the best ideas into dependable production systems.
We’re looking for someone with exceptional artistic judgment, strong technical depth, and a practical understanding of modern AI. You understand how artists think and make creative decisions, and you can translate that understanding into tools and systems that preserve creative intent while increasing speed, quality, consistency, and team capability.
You should be curious about emerging technologies, but practical about what belongs in production. You know how to evaluate whether AI is actually the right solution, when conventional automation is better, and where human creative judgment must remain part of the process.
You’ll own your work from the first experiment through deployment, adoption, measurement, and ongoing improvement.
What You’ll Do
Design, build, deploy, and maintain AI agents, creative tools, scripts, applications, and automated workflows that accelerate creative and technical production.
Work closely with artists, designers, animators, developers, and production teams to identify bottlenecks and rethink how work gets done.
Build end-to-end pipelines for generating, editing, evaluating, processing, integrating, and delivering creative assets across game art, marketing, animation, video, audio, and related disciplines.
Integrate commercial AI APIs, open-source models, creative applications, game-development tools, and internal systems into reliable production workflows.
Apply strong artistic judgment to ensure outputs meet high standards for composition, color, lighting, style, character identity, consistency, and storytelling.
Develop usable internal applications and interfaces that allow non-technical team members to use sophisticated AI and automation tools effectively.
Evaluate new models and tools against real production needs, balancing quality, controllability, speed, cost, licensing, scalability, and reliability.
Build and maintain production systems with appropriate authentication, access control, logging, monitoring, error handling, and operational visibility.