Simulation Software Engineer
- Compensation
- Not disclosed
- Location
- Houston, TX, US
- Work setup
- Not specified
- Seniority
- Not specified
- Employment
- Not specified
- Experience
- Not specified
- Category
- Software engineering
- Posted
Skills
Must have
- BS degree in Software Engineering, Computer Engineering, Technology, Physics, or Math from an accredited institution, plus two (2) years of related software development experience.
- Experience with simulation frameworks and tools such as Trick, Unreal Engine, or similar simulation environments
- Experience with 6-degrees-of-freedom (6-DOF) simulation development
- Proficiency in object-oriented programming (e.g., C/C++)
- Experience in one or more of the following: spacecraft dynamics, thermal modeling, power systems, RF communications, sensor modeling (e.g., IMUs, star trackers, LIDAR), or GNC integration
- Experience with Git-based platforms (e.g., GitLab, GitHub) and development tools (e.g., JIRA)
- Experience working on cross-disciplinary engineering teams
- Strong communication, coordination, and presentation skills
- Proven ability to collaborate effectively with customers and stakeholders
Full description
Overview
Barrios Technology is an engineering solutions partner with more than 45 years of experience supporting NASA and the commercial space industry. We deliver innovative engineering, software, and technology integration services nationwide. Barrios fosters a people-focused culture that values creativity, diversity, professional growth, and a healthy work–life balance.
Exciting opportunities and partnerships molding the future of space exploration have led to the need for a Software Engineers with expertise in Simulation Software at Barrios Technology. Working alongside our commercial spaceflight partners, our team is positioned to contribute to the future of space exploration. The successful candidate will have the opportunity to play a role in various space endeavors with our partners that include NASA, Intuitive Machines, Axiom Space, Lockheed Martin, and others.
Responsibilities
The Simulation Software Engineer will:
- Develop and maintain simulation software for lunar surface operations, including real-time and faster-than-real-time environments
- Design and implement high-fidelity models of vehicle dynamics, environment, sensors, and system interfaces
- Support hardware-in-the-loop (HWIL) simulation development, integration, and testing
- Perform verification and validation (V&V) of simulation models and enable FDIR testing through fault modeling and scenario development
- Support flight software, ground systems, and mission operations through simulation and test environments
- Contribute to crew training and mission readiness through realistic simulation scenarios
- Own the full software lifecycle, including design, implementation, testing, deployment, and operational support
- Contribute to Agile development cycles, including planning, integration, and verification activities
- Integrate within a multi-disciplinary engineering team and interface with hardware developers and subsystem engineers
- Provide technical input during major milestones and program reviews
- Perform other duties as assigned
Qualifications
Required Education/Experience/Skills:
- BS degree in Software Engineering, Computer Engineering, Technology, Physics, or Math from an accredited institution, plus two (2) years of related software development experience.
- Experience with simulation frameworks and tools such as Trick, Unreal Engine, or similar simulation environments
- Experience with 6-degrees-of-freedom (6-DOF) simulation development