Software Engineer
Contract role at Keywords Studios (Coconut Lizard) in Singapore supporting an unannounced AAA game: a generalist engineer providing front-line technical support to developers — investigating build/code issues, unblocking teams, applying fixes, and testing/debugging features — using C++, C#, Perforce, and engines like Unreal or Unity.
- Compensation
- Not disclosed
- Location
- Singapore, Singapore, Singapore
- Work setup
- Not specified
- Seniority
- Not specified
- Employment
- Contract
- Experience
- Not specified
- Category
- Software engineering
- Posted
Skills
Must have
- Professional software engineering experience in games or related real-time interactive development
- Strong proficiency in C++ and C# knowledge
- Good familiarity with large C++ game codebases
- Experience working with Perforce or similar source-control systems
- Experience with commercial game engines such as Unreal Engine and/or Unity
- Strong debugging, investigation, and problem-solving skills
- Comfortable analysing unfamiliar technical issues and helping developers find practical ways to continue working
- Comfortable working with distributed teams across different locations and collaborating clearly across disciplines
- Experience contributing to at least one shipped game in a professional capacity
Nice to have
- Previous experience in a generalist engineering, developer support, build support, or firefighting role
- Knowledge of industry-standard development practices including source control, asset pipelines, issue tracking, external QA, and localisation
- Experience with continuous integration and build automation
- Exposure to post-launch product development and delivery
- Experience working in an Agile development environment
- Experience with art packages and pipeline development
- Experience with low-level optimisation, shader programming, physics, or mathematics
Full description
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 12,000+ employee strength located across 5 continents and 26 countries. The company provides complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.
Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies.
Keywords Studios Asia is currently hiring for Singapore based Software Engineers.
Requirements
We are looking for enthusiastic and self-motivated Software Engineers to join our Singapore-based team, working on an exciting, new, and unannounced AAA project.
This is a generalist engineering role with a strong focus on providing front-line technical support to developers. You will investigate development issues, help unblock teams, apply corrective measures where appropriate, and ensure problems are directed to the relevant system owners when deeper investigation is required.
We are hiring across mid and senior levels, with responsibilities calibrated based on experience.
Responsibilities:
- Investigate technical issues reported by developers and perform initial analysis to identify the likely cause.
- Apply corrective measures where appropriate, including fixing or rolling back broken compilation or build issues.
- Provide operational guidance to developers to help unblock their work, for example directing them to a stable or usable build.
- Escalate and route issues or JIRAs to the appropriate system owners when further specialist investigation is required.
- Work closely with engineers, designers, artists, and other disciplines to support development and maintain a high-quality product.
- Test, debug, and refine systems and features throughout the development cycle.
- Estimate own tasks and deliver high-quality code according to agreed schedules.
- Participate in code reviews to maintain code quality and development standards.
Requirements:
- Professional software engineering experience in games or related real-time interactive development.
- Strong proficiency in C++ and C# knowledge.
- Good familiarity with large C++ game codebases.
- Experience working with Perforce or similar source-control systems.