Software Engineer III, Platforms and Devices- Play (multiple openings)
Software Engineer III on Google's Platforms and Devices (Play) team in Atlanta: writes and deploys production code, participates in design and code reviews, and owns reliability, debugging, and documentation for large-scale, user-facing systems, using languages like Kotlin, C++, Python, or Java.
- Compensation
- $147K–$211K / yr
- Location
- Atlanta, GA, USA
- Work setup
- Hybrid
- Seniority
- Not specified
- Employment
- Full time
- Experience
- 1+ years
- Category
- Software engineering
- Posted
Skills
Must have
- Bachelor's degree in Computer Science, Computer Engineering, Information Systems, or a related field
- 2 years of experience in the job offered or in a Software Engineer-related occupation
- 2 years of experience in one of: Kotlin, C++, Python, or Java
- 2 years of experience in Data structures and algorithms
- 2 years of experience in Systems design with design and implementation choices to support universal product development
- 2 years of experience in Production hygiene and support processes
- 2 years of experience in one of: Artificial Intelligence or Machine Learning, mobile app development, distributed systems, API design and development, Backend development, or Frontend development
- 2 years of experience in full software development lifecycle to deliver user-facing features or infrastructure systems
- 1 year of experience in software development in a large or complex distributed software environment (multiple systems interactions, 100K+ QPS, or serving 100M+ users)
Full description
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at a massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
The US base salary range for this full-time position is $147,000 - $211,000 + 15% bonus target + equity + benefits determined by role, level, and location. Individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Learn more about benefits at Google.
Position reports to the Google office & may allow for a hybrid schedule as per Google policy.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
- Deliver on end-to-end tasks towards a larger goal with minimal assistance from more senior team members; independently plan, prioritize, and execute your work.
- Make larger, mostly independent, technical contributions. Write product or system development code and deploy to production.
- Participate in design reviews with peers and stakeholders to decide amongst available technologies.
- Review code developed by other developers and provide feedback to ensure best practices (e.g., style guidelines, checking code in, accuracy, testability, and efficiency); Contribute to existing documentation or educational content and adapt content based on product/program updates and user feedback; Triage product or system issues and debug/track/resolve by analyzing the sources of issues and the impact on hardware, network, or service operations and quality; and Identify technical problems with the requirements, and fix them.