Staff Network Systems Engineer - Network Automation & DevOps
Staff-level network engineer at PlayStation (Sony Interactive Entertainment) in Dublin who drives the shift of global network infrastructure to an Infrastructure-as-Code model — building Python/Go automation with Terraform and Ansible, CI/CD pipelines with validation and drift detection, while mentoring engineers and staying hands-on with enterprise networking (Juniper/Junos) during complex change
- Compensation
- $109.4K–$164K / yr
- Location
- Dublin, Ireland
- Work setup
- Hybrid
- Seniority
- Staff
- Employment
- Not specified
- Experience
- Not specified
- Category
- Devops
- Posted
Skills
Must have
- Strong track record of modernising network infrastructure through automation or Infrastructure as Code in a large, complex production environment
- Strong software-engineering skills in object-oriented programming languages such as Python and Go (Golang)
- Practical experience with Terraform, Ansible or comparable tooling, including reusable, idempotent automation components
- Strong working knowledge of Git, pull-request workflows, CI/CD pipelines, automated testing, release controls, policy enforcement and secrets management
- Deep enterprise networking knowledge across routing, switching, wireless, resilient design, network access control and secure remote connectivity
- Advanced Juniper Mist, EX Series and Junos experience or equivalent platform expertise
- Expert troubleshooting and engineering judgement, with experience supporting complex changes, major incidents and root-cause improvement
- Staff-level influence and communication skills, including shaping technical direction and developing other engineers
Nice to have
- Network APIs and data models, including REST, NETCONF, RESTCONF, JSON, YAML and YANG-based workflows
- GitHub Enterprise, GitHub Actions, automated policy enforcement, artefact management and developer enablement
- Azure or AWS networking, enterprise authentication, Zero Trust principles and network observability platforms
- Architecture governance, technical authority panels, strategic vendor engagement and globally delivered service operations
- High-availability gaming, digital-media, creative or similarly demanding production environments
Full description
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Role overview
We're looking for a Staff Network Systems Engineer to help drive the transition of our global network infrastructure from manually managed and inconsistent configurations to a standardised, version-controlled and increasingly automated operating model.
This hands-on staff-level individual contributor will establish Infrastructure as Code practices, reusable automation, automated validation and safe delivery pipelines. The role will reduce configuration drift, make changes repeatable and auditable, and help the wider team adopt modern software-engineering practices.
Working across network engineering, security, architecture and platform teams, you'll help frame and influence technical direction, create practical standards and guardrails, and remain actively involved in enterprise network engineering and operational delivery.
What you'll be doing:
- Assess the network estate, toolchain and operational workflows; identify sources of configuration variance, manual effort and change risk; and help define a phased modernisation roadmap.
- Establish the Infrastructure as Code operating model, including the authoritative source of truth, configuration standards, source control, peer review, testing, release governance and secure handling of credentials.
- Build reusable automation using object-oriented or comparable programming languages such as Python and Go (Golang), together with Terraform, Ansible, APIs and configuration-management tooling.
- Develop CI/CD pipelines with automated linting, testing, intended-state validation, drift detection, policy checks, approvals, controlled rollout and reliable rollback patterns.
- Partner with engineering, architecture and security teams to translate network intent into version-controlled implementations and influence reference architectures, standards, lifecycle plans and service roadmaps.
- Lead the safe migration of existing services into the automated model while remaining hands-on during complex delivery, business-as-usual operations, critical changes, troubleshooting and major incidents.